
If you need to know how to take your texture and fill a section of your track click HERE!
Lets begin, open your displacement map in Photoshop
resize your image to 2000x2000. On the top click the image tab then image size
The best way i know how to put textures on is layers. Lets start with the first,
the offtrack textures. To make a layer, click the layer tab then new, and then name
your layer
Now fill Layer 1 with your off track textures. To do this click edit then fill then
select your textures. if you don't know how to make a custom pattern please review my toot
making a custom pattern.
Now make another new layer and name it.
Turn off the visibility of layer 1, we will need the outline of the track on the background
to apply the on track textures. To do this just click the eyeball to the left of
layer one.
Select the paint brush tool and size it to almost as wide as the track.
Click HERE to continue on in 3D Studio Max