Download Files Here!


I pre-made for you two max files. One for quick shadow rendering (dillo type shadows) and one for the final shadow render (The cool looking shadows). So this should be very easy for you, all you have to do is insert your displacement map and texture map. When you open the files in max for the first time it will give you two errors, don't worry about these. Max is just looking for the two files you will soon insert.

There are many short cuts in max, due to the size of the toot i wont show them all to you, I'll leave that up to you. First click the select by name tab at the top then highlight Grid_Obj01, (this is selecting the plane where you'll insert your displacement map soon). Then click ok.

Toward the top right click the modify tab. (It's the rainbow to the right of the arrow, or the second tab from the left)

Now that your in the modify tab, look in the parameters/image/bitmap: click the tap that says "Your displacement map here.tga" Then Load your displacement map.tga Now you'll be able to see your track in max.

(First pic below) open the material editor. (Second Pic Below) click the tab that says your texture map here. (Third Pic below) Click again, the tab that says your texture map here. Then load your texture map. it will then be put on top of your displacement map. (remember everything's been pre-set for you.

From here you can now close the material editor if you wish . Click the render tab at the top an choose render. Now select the File tab too the left of where it says your rendered texture map and rename it to what you wish to call it. And, press save. At the bottom click the render tab, sit back and watch it render.


Save your max file as whatever you wish. Next open Photoshop, we have to crop away the black around the map
Open the rendered texture map and select the box tool. the press control/+ to zoom in. I find 1200 to be fine. go to the top left corner and begin to make a box around the texture drag down then to the right until you box the entire map

Then click the image tab at the top and select crop, again, press the image tab and select image size. resize it to the correct size for your use. 960 for nats and sx.
It's ready to be saved and loaded into the editor.

Well thats it. I hope this helps you. Just more proof, everything's easy when you know how to do it. WWW_Kinged